![]() ![]() For this, you had to complete the Prison Break level without tripping any alarms. One in particular that will forever stand out in my head is the achievement called Sneaky Sneaky. ![]() Having the level select was useful, as specific levels had bonus objectives to complete which granted players achievements. Once a level was completed it could be replayed at any time by choosing it from the select menu, which was represented as a board game not unlike The Game of Life, with each level represented by a building along the path. The story mode was very run of the mill: levels were based around certain sections of the film, including the runaway train from the opening scenes, the prison break and the incinerator (though the game version of this scene was far less heartbreaking).
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